flOw
No ratings yet
- Kind
- Video game
- Year
- 2006
- Author
- Jenova Chen, Nicholas Clark
- Tags
An arthouse indie game developed by Thatgamecompany under the direction of Jenova Chen, flOw is a meditative experiment in evolution and exploration mechanics. Players control a simple organism swimming in a fluid environment, consuming other creatures to evolve and change form. The gameplay emphasizes intuitive interaction with the surroundings, without strict goals or time limits, creating a relaxing yet engaging experience. The game employs the "dynamic difficulty adjustment" theory, allowing players to naturally set their challenge level by diving deeper for more complex encounters or staying near the surface for a more casual experience. flOw stands out with its minimalist visual style, smooth animations, and atmospheric sound design. Originally developed as a student project in Flash, it was later adapted for PlayStation 3, PlayStation 4, PlayStation Vita, and iOS, where it was praised for its unique approach to gameplay.
NDim Space Rating — the unique rating system of NDim Space
NDim Space Rating reflects what the people of NDim Space like. Rate “flOw” and a few more things you love, and NDim Space will find you people who think the way you do. Your rating will be the first one!
Your rating is counted!
There are many people in NDim Space — it will help you find those who share your views.
Enter the SpaceNDim Space — an honest search for similar people by mathematical proximity. Free, no ads, no subscriptions.