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Neverwinter Nights 2: Storm of Zehir

9.0

Kind
Video game
Year
2008
Author
Obsidian Entertainment
Tags
video gameвидеоиграRPGролевая играfantasyфэнтезиDungeons & Dragons
An expansion to the role-playing video game Neverwinter Nights 2, developed by Obsidian Entertainment and released in 2008. Storm of Zehir diverges from the series' previous entries by offering a less linear narrative inspired by classic party-based RPGs like Icewind Dale. The player creates a custom party of several characters, providing more freedom in role-playing and strategic gameplay. Set on the coast of Chult in the Forgotten Realms, the story follows the player's party as they become entangled in a conflict with a sinister cult worshipping the serpent god Zehir. The game emphasizes exploration with a world map system, trading, diplomacy, and random encounters. Negotiation and economic mechanics add an additional layer of depth to the gameplay. Unlike the previous expansions, the narrative focuses on survival, adventure, and the player's influence on the world rather than a grand quest to save the realm. The expansion also introduces new classes, races, spells, and improvements to the companion system.

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