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Sid Meier’s Civilization: Beyond Earth

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Kind
Video game
Year
2014
Author
Firaxis Games
Tags
видеоиграvideo gameстратегияstrategyпошаговая стратегияturn-based strategy4Xнаучная фантастикаsci-fiколонизацияcolonizationбудущееfutureтехнологииtechnology
A turn-based strategy game developed by Firaxis Games, Sid Meier’s Civilization: Beyond Earth serves as a spiritual successor to Sid Meier’s Alpha Centauri and a spin-off of the Civilization series. Set in the future, humanity has left Earth to colonize a new planet, and players lead one of several factions of settlers as they explore, adapt, develop technology, and shape the destiny of their colony. Unlike previous Civilization games, Beyond Earth does not feature historical civilizations; instead, players progress through a nonlinear Affinity system—Harmony, Purity, or Supremacy—each defining their colony’s philosophy and strategic direction. The gameplay includes a nonlinear tech web, interactions with alien wildlife, and both diplomatic and military conflicts with rival factions. The game received mixed reviews; while praised for its innovative setting and deep strategic mechanics, it was criticized for lacking world-building depth and feeling less dynamic compared to earlier Civilization titles. Despite its shortcomings, Beyond Earth remains an intriguing experiment in the 4X strategy genre.

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