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Street Fighter Alpha: Warriors' Dreams

8.0 NDim Space Rating rated by 1 person

Kind
Video game
Year
1995
Author
Capcom
Rank
#262 of 423 rated
Tags
видеоиграvideo gameфайтингfighting gameаркадаarcadeсуперприёмыsuper combosаниме-стильanime styleмультиплеерmultiplayer
A fighting game developed and published by Capcom, serving as a prequel to Street Fighter II and establishing the foundation for the Street Fighter Alpha series. The game introduced a new anime-inspired art style, influenced by Street Fighter II: The Animated Movie, with smoother animations and vibrant character designs. Gameplay saw significant improvements, including the addition of the Super Combo system, dodging mechanics, and the ability to store multiple levels of super moves. The new "Chain Combos" system allowed for fluid attack sequences, while the "Alpha Counter" feature enabled counterattacks after blocking. The roster featured newcomers such as Charlie Nash, Rose, and Birdie, alongside returning fighters from Street Fighter and Final Fight, including Guy and Sodom. Street Fighter Alpha marked a crucial evolution in the fighting game genre, introducing mechanics that would be further refined in later installments.

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